Phasmophobia maker Kinetic Video games has revealed it “would not write off” a sequel to the viral hit ghost-hunting sport, however is eager to maintain engaged on the present model “till we’re actually pleased with it.”
In an interview with IGN to debate immediately’s launch of the Grafton Farmhouse map rework, artwork director Corey J. Dixon prompt the five-year-old sport would possibly lastly exit early entry subsequent 12 months alongside its well-publicized Horror 2.0 replace, which is presently slated for 2026.
“We positively have plans for 1.0, most likely in step with our Horror 2.0 replace, the place we really feel the sport is feature-complete,” Dixon stated. “It doesn’t suggest we’ll cease engaged on it — we nonetheless need map reworks and new maps and stuff sooner or later, so there will be extra stuff for the sport. However I believe as soon as the Horror 2.0 has been redone, which is the following factor we work on after the [2025’s] Participant Replace, the sport will really feel completed. As soon as that is in, I believe it is going to be in a great spot.”
“It is actually tough to know [when it may be finished],” he added. “Our group is continually placing out, ‘Oh, it ought to have this!’ so we will take a look at that and simply maintain doing it! We might like to work on it till we’re actually pleased with it. We’ve not set a date or an replace that is like: we’re carried out. I believe we’ll simply know: there will be that company-wide feeling that this challenge is finished now, we have made it one of the best it may be, which is what [creator] Dan [Knight] needed Day One. I believe we’ll know after we hit that milestone — I do not suppose we will plan for that.”
As for Phasmophobia 2?
“I would not write it off. It might be a enjoyable problem to see if we might do one other one. There are quite a lot of issues that I do know we’d change as an organization if we went into Phas contemporary. There’s positively issues we’d all most likely say, ‘Oh, let’s not do this!’ Or ‘that might be superior. We must always do this as a substitute.’ So, yeah, you by no means know. It is positively not off the playing cards.”
Phasmophobia is a four-player on-line co-op psychological horror the place you and your staff of paranormal investigators enter haunted areas full of spooky exercise and collect as a lot proof of the paranormal as you possibly can. Because it launched in early entry in 2020, spawning a wholly new style of ghost searching video games in its wake, it is handed 23 million gross sales because of its mix of co-op horror and investigative gameplay. It additionally made IGN’s 25 finest horror video games ever made listing.
2025 has already been a productive 12 months for Phasmophobia, not least as a result of, although it is solely August, we have already seen a serious overhaul of the in-game journal, the discharge of the (terrifying) reworked Bleasedale Farmhouse, and now a revamp for the fan-favorite Grafton Farmhouse map has simply gone dwell. There’s additionally a brand new small map, Nell’s Diner, on the way in which, too.
For extra, take a look at IGN’s interview with Phasmophobia artwork director Corey J. Dixon, the place we speak about new maps, environmental storytelling, and what it is like working with Blumhouse Movies on a film adaptation.
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and advisor with 15+ years expertise working with a few of the world’s greatest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.
