Future followers are lamenting the way forward for Bungie’s sci-fi shooter franchise, following a threadbare replace this week, launched whereas the developer focuses on supporting Marathon.
Future 2 Replace 9.5.5.5 arrived on Wednesday, and its full patch notes learn as follows:
And that is it. Now, to be truthful, there was no expectation that this week would carry an enormous effectively of recent Future 2 content material to maintain gamers occupied. Future gamers are additionally effectively conscious of the actual fact Bungie is at the moment busy attempting to make Marathon successful. However, as one fan put it in response: “I anticipated nothing and nonetheless received disenchanted.”
Final month, Bungie introduced through social media that it was delaying its subsequent main Future 2 recreation replace, Shadow and Order, by a full three months — from March till June — one thing it blamed on the necessity to make “giant revisions” to its content material.
On the time it introduced that delay, Bungie averted mentioning its simultaneous launch of Marathon, which might have arrived inside the similar launch window — presumably to keep away from the suggestion that one mission was sapping assets from the opposite. However Future followers have discovered it exhausting to think about a world the place, had Bungie not been additionally targeted on delivery Marathon, its revisions to Shadow and Order wouldn’t have to take as lengthy.
Certainly, in its assertion on the delay, Bungie appeared to go so far as it might to sign that issues could be quieter for Future over the approaching months, with fundamental upkeep and steadiness updates possible the one adjustments that gamers would see. The studio then thanked followers for his or her “continued persistence and help,” earlier than affirming that it might launch extra info on the replace “nearer to launch.”
For a lot of gamers, the information felt like Bungie successfully shifting its public concentrate on Future to the again burner till the summer season months — one thing this week’s newest replace has solely cemented in followers’ minds, leading to a mixture of frustration and darkish humor.
“Virtually 3 hours of downtime for… this,” famous one fan, in a prolonged thread of complaints on reddit. “A single repair.”
“I am curious – what number of patches have solely ever been one patch be aware?” questioned one fan. “Even relationship again to Future 1, I really feel like that must be a uncommon sight. Not even dogging on the sport/studio – real curiosity.”
“There’s actually nobody engaged on this recreation anymore,” wrote one other fan. “Dev staff is genuinely one half timer huh,” added a second. “So successfully they’ve dropped Future totally to work on Marathon? Sigh, might of at the least launched the DLC you introduced first,” mentioned a 3rd.
“Subsequent [blog] will actually simply say ‘please play Marathon’,” reads one other remark. “You’ll be able to solely chuckle about it after which cry about what has change into of the perfect stay service recreation ever,” reads yet one more.
IGN has contacted Bungie proprietor Sony for extra element on its content material plans and assets accessible to work on Future, however didn’t obtain a response. Within the meantime, it stays a tricky time for the developer and the nine-year-old Future 2, whereas there have additionally been combined reviews on Marathon’s preliminary launch efficiency up to now.
Final yr, Sony mentioned Bungie had failed to satisfy its gross sales and person engagement expectations, following a notable drop in Future 2 participant numbers. The harm was unhealthy sufficient that Sony mentioned it had been pressured to document a 31.5 billion yen (round $204.2 million) impairment cost on account of Future 2’s underperformance. That was important sufficient to pull down earnings at Sony’s Recreation & Community Providers Phase, which incorporates Sony Interactive Leisure.
“For years now, Future has been on this regular hardening of the core [audience],” Future 2 recreation director Tyson Inexperienced informed IGN again in November. “An increasing number of core gamers are staying and taking part in the sport, however comparatively few [new] individuals come into the sport. There is a tightening and contraction, and this presents issues for a recreation that you simply’re attempting to keep up as a stay service, particularly once you wish to preserve serving these core gamers with nice, compelling expansions.” Precisely when these would possibly arrive, nevertheless, stays to be seen.
Tom Phillips is IGN’s Information Editor. You’ll be able to attain Tom at [email protected] or discover him on Bluesky @tomphillipseg.bsky.social
