Castlevania: Belmont’s Curse — introduced at Sony’s State of Play showcase final month as a part of Konami’s celebration of Castlevania’s fortieth(!) anniversary — will play like a basic Castlevania sport slightly than a roguelike, regardless of the experience of the studio making it.
That is in keeping with Konami, which informed The Verge earlier this week that whereas the sport is in improvement by Lifeless Cells maker Movement Twin, it can play like a standard Castlevania sport.
“Castlevania Belmont’s Curse is a 2D action-exploration sport the place gamers can freely discover huge, elaborately crafted maps,” Konami’s Tommy Williams stated. “It’s not a roguelike or roguelite sport.”
As for why Konami’s making this clear now? Effectively, the announcement trailer did depart some followers questioning concerning the gameplay, not least as a result of some thought they noticed a whip card pop-up on display screen, as if it was a roguelike power-up.
As one potential participant stated on Reddit following Konami’s clarification: “Okay NOW I am . I am so sick of Metrovania video games which can be roguelike or roguelite or Soulslike, for that matter.” One other merely stated: “I would not need it every other means, to be sincere.”
Castlevania: Belmont’s Curse is out later this 12 months on Nintendo Change, PC, PS5, and Xbox Sequence X/S, and is already out there to pre-order. The brand new stylized 2D Castlevania sport co-developed by Evil Empire and Movement Twin is ready in 1499, the place Medieval Paris is engulfed in flames as monstrous creatures abruptly emerge from the shadows. Armed with the legendary holy whip, the Vampire Killer, Trevor Belmont’s successor ventures into the burning streets and the looming fort to seek out the beasts.
Konami says that is simply the primary announcement to mark the sequence’ fourth decade, which began means again on the unique Nintendo Leisure System and has since spawned a massively profitable and critically acclaimed grownup animated sequence on Netflix.
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and advisor with 15+ years expertise working with a few of the world’s greatest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.
