Phasmophobia maker Kinetic Video games has revealed it “would not write off” a sequel to the viral hit ghost-hunting recreation, however is eager to maintain engaged on the present model “till we’re actually proud of it.”
In an interview with IGN to debate at present’s launch of the Grafton Farmhouse map rework, artwork director Corey J. Dixon instructed the five-year-old recreation may lastly exit early entry subsequent 12 months alongside its well-publicized Horror 2.0 replace, which is at the moment slated for 2026.
“We undoubtedly have plans for 1.0, most likely according to our Horror 2.0 replace, the place we really feel the sport is feature-complete,” Dixon mentioned. “It doesn’t suggest we’ll cease engaged on it — we nonetheless need map reworks and new maps and stuff sooner or later, so there will be extra stuff for the sport. However I feel as soon as the Horror 2.0 has been redone, which is the subsequent factor we work on after the [2025’s] Participant Replace, the sport will really feel completed. As soon as that is in, I feel it is going to be in a great place.”
“It is actually troublesome to know [when it may be finished],” he added. “Our neighborhood is consistently placing out, ‘Oh, it ought to have this!’ so we are able to take a look at that and simply maintain doing it! We might like to work on it till we’re actually proud of it. We have not set a date or an replace that is like: we’re executed. I feel we’ll simply know: there will be that company-wide feeling that this venture is completed now, we have made it the perfect it may be, which is what [creator] Dan [Knight] needed Day One. I feel we’ll know once we hit that milestone — I do not suppose we are able to plan for that.”
As for Phasmophobia 2?
“I would not write it off. It could be a enjoyable problem to see if we might do one other one. There are a variety of issues that I do know we’d change as an organization if we went into Phas recent. There’s undoubtedly issues we’d all most likely say, ‘Oh, let’s not try this!’ Or ‘that might be superior. We must always try this as an alternative.’ So, yeah, you by no means know. It is undoubtedly not off the playing cards.”
Phasmophobia is a four-player on-line co-op psychological horror the place you and your group of paranormal investigators enter haunted places full of spooky exercise and collect as a lot proof of the paranormal as you possibly can. Because it launched in early entry in 2020, spawning a completely new style of ghost looking video games in its wake, it is handed 23 million gross sales because of its mix of co-op horror and investigative gameplay. It additionally made IGN’s 25 finest horror video games ever made checklist.
2025 has already been a productive 12 months for Phasmophobia, not least as a result of, although it is solely August, we have already seen a significant overhaul of the in-game journal, the discharge of the (terrifying) reworked Bleasedale Farmhouse, and now a revamp for the fan-favorite Grafton Farmhouse map has simply gone dwell. There’s additionally a brand new small map, Nell’s Diner, on the best way, too.
For extra, take a look at IGN’s interview with Phasmophobia artwork director Corey J. Dixon, the place we discuss new maps, environmental storytelling, and what it is like working with Blumhouse Movies on a film adaptation.
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and guide with 15+ years expertise working with a few of the world’s largest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.
