Stardew Valley is 10 years previous this month.
The favored life/farming simulator made waves when it first dropped on February 26, 2016 on PC, rapidly turning into beloved for its loving recreation of among the finest points of the previous Harvest Moon video games, whereas additionally determinedly following its personal path with parts such because the mines, a a lot wider number of crops and animals, and queer relationships.
During the last 10 years, a sequence of updates have saved the power alive, including much more farming actions, extra folks to marry and befriend, extra dungeoning adventures, extra seasonal occasions, and simply… extra. Of all the things. It stays wildly fashionable because of this, having offered practically 50 million copies since its preliminary launch and nonetheless drawing a whole bunch of hundreds of gamers each day on Steam alone, to not point out all the opposite platforms it is come out on.
Stardew is constantly among the many most-played video games on Steam, and retains an enormous group of gamers, content material creators, modders, and different artists all taking part in its fandom. We re-reviewed it in 2024 and gave it a ten/10. There is a cookbook. And a symphony tour. My most normie, non-video recreation associates have performed it. It is in all places. And it is in some way not finished. A deliberate 1.7 replace remains to be within the works and (as you will quickly see) it appears unlikely creator Eric Barone (ConcernedApe) will have the ability to put the sport away even after that.
The story of Stardew Valley’s creation has been instructed and retold throughout quite a few articles and interviews, so in celebration of its tenth anniversary, we took a special method. We sat down with Barone for a prolonged interview not in regards to the recreation’s beginnings, however about its journey during the last 10 years, and its future. You may learn some shorter highlights in our tales about new marriage candidates coming in 1.7, why there is not a Stardew Valley TV present, the key nobody’s discovered but, and the way Haunted Chocolatier, Barone’s subsequent recreation, is doing. We additionally spoke to a handful of Stardew Valley followers and creators about what the sport has meant to them over time, and you’ll learn that right here.
However for the followers who need all the things, as we did, we have republished the total Q&A with Barone right here, calmly edited for readability:

IGN: Properly, let’s begin off straightforward. You are about to enter yr 10 of Stardew Valley. How do you’re feeling?
Eric Barone: That is proper. It has been so lengthy. I simply can’t imagine that 10 years has gone previous. It was a blur, I might say. And it is 10 years since launch, but it surely’s been nearly 15 years since I began engaged on Stardew Valley. So for me, the vast majority of my grownup life now has been principally devoted to Stardew Valley. That is my whole life. So it is laborious to even be goal about it, to be sincere.
I have been blown away by how fashionable Stardew Valley is, how many individuals have performed it, the way it continues to be fashionable 10 years after launch. I feel that is a loopy factor. It is not one thing I might’ve ever anticipated, however the quantity of affection for the sport is without doubt one of the causes I’ve continued to work on it for therefore lengthy. It is troublesome to remain locked into one challenge for 15 years. I positively have urges to work on different issues, however then Stardew Valley retains drawing me again in, actually simply because there’s so many individuals who love the sport.
You’ve got talked loads in regards to the growth of the sport prior to now and that course of. So I do not need to make you retell that story. However in these 10 years because it’s launched, I am interested by your evolution as a developer. You’ve got been engaged on this recreation for a lot longer than that, however what do you suppose are the most important adjustments you’ve got undergone as a recreation developer since Stardew Valley launched?
Barone: I feel the most important factor was transitioning to working with different folks. When Stardew Valley first got here out in 2016, I actually didn’t work with anybody, not a soul. It was fully my very own challenge and I did all the things. Since then, now I’ve a reasonably good-sized staff of individuals serving to me with the updates and with the enterprise aspect of issues. Actually with all the things, managing the boards and all that stuff. In order that’s been a giant change. I wasn’t used to it. It took me some time to get used to working with different folks.
I imply, it has been actually nice with my staff that I’ve now. They do nice work. They add their very own distinctive sensibilities and concepts to the melting pot of Stardew Valley. There’s simply so many issues that I could not have finished by myself. For instance, translating it into 12 completely different languages, including multiplayer. There’s some technical issues which can be simply past my talent stage. I am a really newbie developer. I nonetheless really feel that approach. I am only a whole newbie. It is good to have some people who find themselves extra technically targeted, for instance, and will help me with a few of these issues. Actually polish up the sport, be sure it is operating easily, that multiplayer works in a seamless approach and all of that.
That is been the most important factor is working with different folks, but in addition simply, I suppose, getting used to the prominence of Stardew Valley. I feel again to, I feel it was September, I used to be at one of many Stardew Valley live performance reveals in LA and it was at this enormous outside venue with 5,000 seats and it was offered out. It was this cool outside venue. I used to be standing there simply wanting on the viewers and pondering, “That is loopy.” I do not even know the way to consider it. It is surreal, however I am additionally used to it at this level, I suppose. So I attempt to not take it too critically, however it’s surreal that this has all occurred.
I do need to again up and poke at that slightly bit since you stated you continue to really feel like an newbie. Are you simply being deferential or do you actually really feel that you just’re nonetheless an newbie after working for 15 years?
Barone: No, I nonetheless positively really feel like an newbie.
Why?
Barone: I feel it is as a result of my method to growth could be very scrappy. I’ve by no means actually develop into tremendous skilled in the best way I do issues, however I feel in a approach it is a part of what provides Stardew Valley and hopefully Haunted Chocolatier it is a, you may say indie soul, is that it isn’t too skilled. There’s slightly little bit of tough edges round it. Additionally, my mindset is that I by no means consider myself as a grasp of something. Pixel artwork, I really feel like I am dangerous and I have to all the time get higher. I really feel that approach about each facet of the sport. I am not ok. I want to enhance.
To me, that is a useful mindset as a result of that evokes me to all the time need to attempt to enhance and never simply suppose, “Yeah, I am excellent. I need not do the rest.” It is like I all the time must be working to enhance and get higher at each facet of growth.
So within the 10 years since launch, are you able to discuss a pair main moments in your life related to Stardew Valley that stood out to you as actually massive or notable or joyful?
Barone: Properly, I feel the primary one was simply when the sport launched, that was a really, I might say worrying day, but in addition simply blew my thoughts that this was lastly popping out, folks have been going to play it. I did not have a lot time to essentially marinate in that feeling. I simply needed to lock in and begin doing updates and all the things. And that is been a blur ever since. When multiplayer got here out, that was additionally a giant deal. I feel that basically expanded the sport and introduced much more folks into the sport.
I suppose one other spotlight can be the live performance excursions. The primary time I used to be at one among these reveals, these Stardew Valley reveals, and it was 1,000 folks in a room who have been all mega-Stardew Valley followers, that made it sink in that there is numerous actual folks which have been touched by Stardew Valley. As a result of numerous my expertise as a developer, from my perspective, I am sitting right here taking a look at a monitor all day. I am seeing messages and issues from actual folks, however there is a lack of an actual bodily human connection. So to truly bridge that hole and meet actual gamers within the flesh and shake their palms, that was very touching.
It simply jogged my memory of why I am doing this. It is partly as a result of I need to share my concepts with the world. What retains me going after 10 years of nonetheless engaged on this. As a result of as an artist, I suppose, I’ve a want to only transfer on and do one thing else. I need to be all the time doing one thing new. Ideally, each month I might be doing one thing completely new and completely different. No matter whims I’ve.
There’s so many individuals that say Stardew Valley modified my life or saved my life or helped me bond with my relations or all these items that makes me really feel like there is a extra essential goal that I’ve right here than to only share my concepts. It is a part of it, however I really feel like a duty to all of the gamers as a result of I really feel like I have been granted a really uncommon alternative to be on this place. I’ve the capability right here to the touch the lives of thousands and thousands of individuals. That is a giant duty and I need to do it as finest I can and hopefully be a constructive affect in folks’s lives in an actual approach, an actual bodily, actual life approach.
It is a heavy burden, then? The way in which you describe it.
Barone: Yeah, it’s. Like I stated, I simply really feel like I have been granted a particular alternative. This feels prefer it was my future and I simply need to do one of the best I can to maximise that chance.
This may simply be the identical query, however I additionally wished to ask if there’s something within the final 10 years that you may pinpoint as one thing that you are the most happy with, like an accomplishment, possibly not together with the launch of the sport?
Barone: I feel the final replace, the 1.6 replace, I used to be fairly happy with that as a result of it was a complete staff effort. It felt just like the apex of this transition from being a complete solo developer to truly incorporating a number of completely different folks and their concepts and their work all right into a cohesive bundle. And I feel it was very properly obtained by the gamers as properly. That was a enjoyable second. It was enjoyable to have the ability to share that with my staff and with the group. It felt like slightly celebration after we launched it after which we’re all working collectively. So it wasn’t simply me alone. For higher or for worse, it is like if there was any stress, it was distributed among the many staff too, in order that was useful.
I am positive you are conscious of this, however you’ve got been held up over time for example of a profitable “solo developer.” And you probably did make Stardew Valley largely by your self with the assist of relations and issues like that, but it surely feels like what you are saying now’s you’ve got found since launch, is that it does take a village to maintain it sustained. Do you might have any ideas about that?
Barone: It is true. Folks say, “No, it is only one developer.” It is true and never true as a result of it was true up to a degree. I made a whole recreation that was profitable fully on my own. So it does show that it’s doable to try this. There’s a lot that could not have occurred post-launch with out the assistance of different folks. And I feel that was essential for making Stardew Valley as full and pretty much as good as it’s right this moment. It is true. It is like each issues are true, I might say. It simply relies on how a lot you need to increase the sport.
It is like the sport turned so fashionable that to be able to meet the wants and calls for of the participant base, I really feel like I did have to increase the staff. There’s been numerous advantages of that. There is a sure factor the place not each single factor within the recreation now’s fully finished by me, which does make it slightly bit much less of my private child, however I am nice with that at this level. I really feel like when it launched, it was like my child that I used to be incubating after which it went out into the actual world and Stardew Valley has develop into its personal being that is exterior from me.
The very best analogy can be, it seems like I used to be a mother or father and the kid grew up and now it left the home and it is developed a lifetime of its personal that’s past simply me. And that is how I really feel about Stardew Valley now. It is not my private child anymore. I will all the time have a father connection to the sport, but it surely’s additionally develop into its personal being. And that is not simply me and the staff, but in addition all the Stardew Valley group and all of the gamers, all of the modders have actually turned it into its personal factor. In order that’s been, I suppose, an evolution over the previous 15 years as properly.
So I requested you about massive constructive moments within the final 10 years. What about difficult occasions? Is there any second within the final 10 years of Stardew that you just recall as being exceptionally troublesome or irritating?
Barone: I feel the toughest half is simply staying completely excessive power about it for 10 years. Like I’ve stated, I’ve wished to maneuver on and work on different issues and I’ve struggled with that and with excited about, “What’s my goal? What’s my life goal? Is it going to be to only work on Stardew Valley perpetually, for the remainder of my life?” That is been slightly bit difficult. So I’ve to maintain reminding myself of all of the folks which can be affected by the updates and enjoying Stardew Valley to attempt to keep locked in for therefore lengthy.
When it comes to technical difficulties, it hasn’t been too dangerous. There’s been some points and I’ve introduced extra folks onto the staff which have been in a position to assist with that. It is true that managing a staff and being the chief of a staff is one thing that I wasn’t actually ready for essentially. I needed to be taught and develop in that regard too, however I simply view it as one different facet of being a recreation developer. There’s numerous issues you do not consider. At first it is like, “Okay, I am programming. I am drawing pixel artwork, I am making music.” However then it is like, “Okay, I additionally should have a public persona.” I am managing my social media, I am doing enterprise stuff, I am doing taxes and all these items.
After which it is also, I am managing a staff. So there’s so many various points to this, which have been a studying expertise, I might say, however I am making an attempt to get higher and attempt to all the time enhance and improve my abilities in that regard. And typically it has been troublesome, however I feel issues have been getting higher and higher over time.

You touched on this barely earlier, however whenever you’ve been contemplating updates to Stardew during the last 10 years, how a lot of what you might have finished has been influenced by group requests or mods versus how a lot of it’s simply you arising with stuff you suppose is cool?
Barone: Yeah, I largely attempt to simply do what I feel is cool as a result of I feel that that can maintain Stardew Valley, Stardew Valley. I do not need it to be developed by the general public essentially. It is like I do contemplate what folks request and if it strains up with issues that I agree with, then I would lean in that course slightly bit as a result of I do need to make the gamers completely happy. However I feel typically what is going to make the gamers completely happy is for Stardew Valley to nonetheless be my inventive concepts in the end, whether or not they understand it or not.
I attempt to do a combination, I suppose. A number of issues that possibly the followers are asking for if it strains up, however then I additionally like to only do no matter. I imply, my favourite strategy to provide you with concepts for the replace is simply play the sport myself. And once I’m enjoying, I am like, “Hmm, this may be cool.” After which I will simply add it. I feel that is all the time a vital a part of any new replace is me enjoying the sport. And normally what occurs is, I or my staff will work on the replace for some time after which we’ll play by way of among the new stuff we have finished. After which as we’re enjoying by way of it, we’re all the time pondering, “Oh. Okay, this may be cool so as to add.” There’s all the time issues that come up.
My favourite factor to do is simply no matter bizarre factor pops into my head, I will simply add that in. For instance, 1.6, I added the household of raccoons that lives close to your farm. That wasn’t a participant request. It was simply one thing I had considered and I used to be like, “This is able to be enjoyable.” I feel these issues are what provides Stardew Valley its genuine character.
Are there any explicit mods or fan tasks that you just discovered tremendous cool or tremendous attention-grabbing or tremendous inspiring?
Barone: I really do not actually play with mods, to be sincere. I attempt not to take a look at mods an excessive amount of as a result of I really do not need to be influenced by mods.
Yeah. That is smart.
Barone: I do know folks suppose that I take concepts from mods, but it surely’s most likely simply that there are pure concepts that make sense that will be added to the sport. I find yourself including these issues, simply because it naturally is smart. Or possibly somebody recommended it to me and it got here from a mod, however I wasn’t even conscious that it got here from a mod. I simply thought, “Hey, that is a good suggestion.”
Talking of concepts, are there any updates on 1.7?
Barone: Yeah. I am making an attempt to not reveal an excessive amount of as a result of I like for it to be a shock. What I’ll say with out possibly being too particular is that with this replace, one of many issues we’re making an attempt to do is… Properly, there’s a fashionable fan request, which has to do with the kids, making an attempt to make the kids slightly extra attention-grabbing. So I am making an attempt to do one thing with that, however there’s numerous different issues within the replace as properly that nobody’s actually requested for, however I feel folks will respect it.
I’ll be including two extra marriage candidates, however I will reveal who it’s on the anniversary day.
This was a pair years in the past, however I feel you stated there was nonetheless a secret or two that on the time followers hadn’t but discovered. Can we get an replace on that? Is there something within the recreation that folks have not seen?
Barone: There’s nonetheless a secret that nobody has ever discovered. I do not suppose they ever will. Possibly I will reveal it sometime, however the issue with the key is that it is … It is principally a secret message that is within the recreation and it reveals one thing that really is not even true anymore. It was revealing a factor about- Do I need to reveal it or not? Properly, that is all I will say. I will say it was a secret message that was principally asserting one thing that I really shifted gears and that factor wasn’t even true anymore, but it surely’s nonetheless within the recreation. I simply do not know if anybody will ever uncover it as a result of it is so obscure.
It is actually attention-grabbing that there’s nonetheless one thing as a result of, I imply, this recreation is on PC. It has been datamined all to heck. Folks have seen all of the puzzle items of this recreation.
Barone: That is true. That is true. However the factor is, there’s sure methods to cover messages that may’t actually be datamined. When you disguise one thing within the code, it may all be discovered as a result of folks decompile the code and take a look at all the things. When you say disguise it within the artwork or one thing, if it is a secret message that is hidden within the art work in some way, then folks cannot actually uncover that as simply. They should see it.
That is going to drive folks loopy. I’ll write this and that is going to drive folks loopy for months.
Barone: I really feel like nobody will ever discover it, however I hope somebody does. It would be attention-grabbing.
So Stardew Valley within the final 10 years helped spark a brand new wave of, I suppose we are able to name them cozy video games in the same custom. Do you play any of these? What do you make of that development?
Barone: I’ve performed a number of. The development, I imply, I am glad if Stardew Valley impressed folks to make these video games. The entire thought of cozy video games, I really feel like, I’ve by no means known as Stardew Valley a comfortable recreation. That is only a style that fashioned, I suppose, and other people began calling it that and other people began retroactively calling Stardew Valley a comfortable recreation, which is ok. I do not actually name it that, however I imply, I might say Stardew Valley is cozy. However a comfortable recreation, I really feel like there’s sure points to this complete style which have gone past or completely different than my conception, which is ok.
Properly, it isn’t like Stardew Valley was the primary. Harvest Moon clearly was the primary farming recreation, the unique so-called cozy recreation, but it surely’s like when you’re the primary screamo band, you most likely weren’t calling your band a screamo band. It is simply the music you made. After which folks began calling it screamo, after which they retroactively name your band a screamo band. It is like, “Properly, okay.”
When it comes to the style itself, I feel it is cool as a result of I imply, the rationale why I preferred Harvest Moon was as a result of it wasn’t nearly preventing and occurring some massive grand epic journey. It was the alternative. As a substitute of going out on an enormous journey, you have been at house, it was home. It was only one little space and simply making an attempt to go deep on that one space, which for some motive that simply actually appealed to me. I do not know why. Possibly I’ve all the time been a homebody, however I feel that concept resonates with lots of people. And possibly lots of people that did not classically like video video games, however possibly as a result of this complete factor the place it is all about preventing and fight and competitors and occurring a giant journey, possibly that is not interesting to lots of people. It is interesting to some, like a subset of the inhabitants, however Stardew Valley possibly introduced this complete different thought. Which is a part of the human expertise, an essential a part of the human expertise, and introduced that to the mainstream in a approach.
So individuals are like, “Hey, we might really make video games which can be about cooking or operating a family or operating a small enterprise.” Issues which can be much more, I do not know. I suppose I might name them home, but it surely would not actually fairly seize it as a result of numerous cozy video games aren’t nearly being at house. They’re simply extra, I might say, much less about preventing and competitors and so they’re extra in regards to the regular on a regular basis issues that folks do.
There is a sure sense of development in these video games too. It is about buying sources after which creating these sources into one thing, a life that you just need to reside. And that is such a core a part of being human that I feel it simply naturally appeals to folks. It is like one thing we’re all meant to do in a approach.

Once I was researching for this text, I noticed that you just had talked loads for comprehensible causes this yr about how a lot you admire David Lynch. And I used to be questioning when you’d be keen to speak slightly extra particularly about what it’s you’re keen on about him and the way you’re feeling he is influenced your work.
Barone: Yeah. I really feel like David Lynch, he was… He simply had a transcendental understanding of the world. And you might see it in his artwork. I by no means met the person, and sadly I by no means knew him, however I felt like in his artwork, I all the time felt a connection. There’s one thing about David Lynch, he is related to the non secular world it nearly seems like and that all the time appealed to me. And one other factor I actually admired about him is that he by no means appeared to essentially attempt to be fashionable. He all the time appeared to be genuine to himself and his inventive imaginative and prescient, for higher or for worse, by way of reputation.
Twin Peaks Season 2 was very abrasive. Not lots of people, I feel, would essentially take pleasure in it, however I felt like David Lynch was simply being true to himself and he did not care about whether or not this was going to be a industrial success. He simply caught to his weapons and I actually admire that. I simply suppose that generally, the world wants extra artists who’re pure and never essentially making an attempt to be fashionable. That is the stuff that I like finest is when, you may name it Outsider Artwork nearly, as a result of it is only a random particular person’s distinctive imaginative and prescient. And I really feel like everybody has this capability, however lots of people will as an alternative be influenced by what’s fashionable or what may be profitable.
And I might simply hope that folks would as an alternative simply keep on with their true imaginative and prescient. I need to see everybody’s distinctive perspective and imaginative and prescient. And David Lynch was the last word type of that, for my part. And I simply preferred his stuff. I imply, I beloved Eraserhead, Twin Peaks, The Straight Story. Once more, even in The Straight Story, which was not very avant-garde, it was his most healthful, easy film, however you might sort of nonetheless really feel the David Lynch essence in it. And I all the time love that when you’ll be able to simply inform it is a sure artist’s factor. It doesn’t matter what they do, they simply have this distinctive flare that you may all the time choose up on.
Are there another folks simply throughout all completely different sorts of craft who’ve been massive influences on you over time?
Barone: I imply, I do not find out about massive influences. Clearly Miyazaki, Studio Ghibli has been fairly massive. Lots of people have been influenced by that, me included. And I really feel like he is [Miyazaki] one other a kind of artists who you’ll be able to all the time really feel the artist in no matter he does. There’s only a sure factor and I actually respect that. Clearly, Yasuhiro Wada, the Harvest Moon creator, has been an enormous affect on me. You may say that he began all of it. So I’ve to shout him out and level to him as the unique farming recreation particular person. He made all of it doable.
We have talked slightly bit already about frequently updating the sport and why you’re feeling it is so laborious to step away from Stardew Valley and why you retain going again to it time and again. Do you see a future the place it is ever finished?
Barone: Yeah, I might see a future the place it is finished. Simply to be sensible at this level, there’s been many occasions the place I used to be like, “All proper, I feel it may be finished after this replace.” After which that by no means occurs. So I feel simply realistically, it won’t ever be finished. I do need to launch Haunted Chocolatier. I need to end Haunted Chocolatier. That may require me to spend time engaged on Haunted Chocolatier. And it is like if I am all the time engaged on Stardew Valley as properly, it may most likely take a very long time. That is one fear I’ve.
Possibly if everybody stopped enjoying Stardew Valley, if it fell off, then possibly I would not be as impressed to maintain engaged on it. A giant a part of it’s simply because it is so fashionable. And like I discussed earlier, it is like when there’s so many individuals nonetheless enjoying it, I really feel a duty and an inspiration to need to maintain including to the sport as a result of I simply know that it is principally one of the best avenue for any concepts or any of my work to achieve different folks. And that is why I’ve all the time created issues in my life is as a result of, I suppose I might say it is most likely my approach of connecting to the remainder of humanity is thru artwork or music. For me, it was all the time primarily music earlier than Stardew Valley.
I created music and artwork and stuff all the time. Even I feel if I used to be the final particular person alive on earth, I might do it as a result of I need to get stuff out. I’ve concepts and I need to actualize these concepts. However I feel in a approach, it was additionally my approach of making an attempt to attach with the remainder of humanity. So Stardew Valley has develop into by far one of the best avenue that I’ve ever had to try this. Earlier than Stardew Valley, nobody ever listened to my music or something, which is ok.
So long as individuals are nonetheless enjoying it and it is nonetheless fashionable, I will most likely need to maintain making updates for it. The one factor is, I do not need the sport to develop into too bloated with content material. I really feel like sooner or later it may be an excessive amount of really. So I’m very cautious about that. There’s so many techniques within the recreation now. I do not need to maintain including techniques, however I do really feel like all of the issues that exist might all the time be expanded upon extra. Stardew Valley, as a recreation, you progress by way of these years within the recreation. Ultimately issues begin looping.
So it is like there might all the time be a 3rd yr of competition variants, a fourth yr of competition variants. There may very well be extra dialogue. I might go deeper on all of the characters. That is one of many issues … It is like why I am probably not too into including new characters to the world as a result of I really feel like all the present characters might use a lot extra depth and I might maintain going deeper and deeper including the third yr of dialogue to everybody and including extra character cutscenes and all these items that open up as you retain enjoying the sport.
Is there something you’ve got ever wished so as to add to or change about Stardew Valley that for no matter motive you could not?
Barone: Properly, I really feel like among the issues are so established that it might be bizarre to alter it now. There are some issues that possibly I barely remorse. One factor I discussed earlier than was the spiral stage within the mines. That stage’s terrible.
It kinda sucks, yeah.
Barone: Sure, that stage sucks. And I might possibly alter it to make it suck slightly bit much less. I do not find out about simply taking it out fully as a result of a few of these issues are half of- I suppose I worry that if I retroactively change issues within the recreation, it’s going to lose that traditional Stardew Valley really feel. Typically I’m wondering if a few of these issues which can be barely annoying do really add to the sport expertise as a complete, as a result of not all the things in life is straightforward. There’s acquired to be some issues which can be even annoying, I feel typically, in order that the issues that aren’t annoying and are extra comfortable really feel even comfier as compared. I am undecided about a few of these issues.
Properly, one factor that I additionally, I would not say remorse, it was simply that my talent stage and understanding on the time was all the- For instance, the New Desert Competition and the Winter Night time Market, that are the 2 most up-to-date festivals, they function in a very completely different approach. They are not like an occasion, the place you are caught on this map. You may come and go and it’s extremely ambient. I actually like that method so a lot better, which I really feel like is an evolution of the unique thought I had with the competition.
I feel it might be nice possibly to retroactively flip all of the festivals into that model, however that will be an enormous change for the sport. It may be controversial even as a result of possibly some folks just like the occasion festivals, I do not know. So I do typically wrestle with like, “Ought to I modify one thing and make it not traditional Stardew Valley anymore, even when I feel it is higher or not?” So I wrestle with that typically.
It’s attention-grabbing as a result of now this recreation is a decade previous. There’s a mystical “traditional” Stardew Valley that folks can keep in mind that had a lot much less and in addition had friction factors that you just possibly might have solved. You suppose again on the unique Harvest Moon and it has that high quality of, some issues in that recreation have been actually irritating, however that is what I bear in mind fondly about them. So that you may need reached that age.
Barone: True, true. I imply, possibly sometime there will be a Stardew Valley Traditional.
Would you ever do it?
Barone: Possibly, possibly, but it surely’d be troublesome as a result of I really feel like many of the updates have added meaningfully good issues to the sport. I feel the sport is best right this moment than it was in 1.0. There was one factor I keep in mind that I did change that was humorous. When the sport initially got here out, when Grandpa got here and evaluated your farm after two years, he was tremendous harsh. It was actually troublesome and he was nearly impolite about it. He was like, “I ought to have bequeathed the farm to my different grandchild.”
Oh, gosh.
Barone: And I do not suppose you might reevaluate both. So it was like, lots of people have been upset as a result of they felt prefer it was opposite to the comfy environment of Stardew Valley. So I did alter that. I made Grandpa loads much less harsh and I made it in order that you might re-summon him at any time to reevaluate the farm. And I do not remorse that. I feel it was the best transfer. I do not know what I used to be pondering.
Has Stardew Valley ever stunned you?
Barone: I feel so as a result of, properly, there’s sure issues that- It’s a little bit of a sandbox recreation slightly bit. And so there’s sure issues that simply occur that I did not essentially intend. One instance is when you breed slimes on the town, they’re going to communicate to the villagers as a result of the sport treats- a slime and an NPC are each the identical base entity within the recreation. They’re simply completely different offshoots of this base entity. And it was in that base entity within the code that I had these items the place if one among these entities got here near a special one, they may have an opportunity of greeting them and saying one thing, which I put in as a result of I assumed it would be enjoyable if NPCs cross paths and so they say whats up to one another. However I by no means thought of the truth that slimes would discuss.
That is one instance. I assumed that was humorous, so it is nonetheless within the recreation. I did not change that or something. It added, I suppose, a lore that I would not have essentially supposed, which is that the slimes can discuss, which is bizarre. There’s some issues like that in Stardew Valley the place it is like, I nearly view it as like, is that this lore or is it only a humorous, foolish little factor?
It is just like the Abigail consuming amethysts factor.
Barone: Precisely. Yeah. That is one other instance of one thing that I did not intend, however I left it within the recreation as a result of these are the issues the place I might say it has an indie quirkiness to it the place it isn’t exactly- If it was a very skilled operation, there can be QA testers that will’ve caught that after which they might’ve most likely gotten rid of it as a result of it isn’t supposed conduct. However with Stardew Valley, it is like, “Eh, no matter. Simply go away it in. It is nice.” And there is numerous stuff like that really within the recreation.
Would you ever contemplate doing a Stardew Valley 2 as an alternative of simply persevering with to replace?
Barone: Yeah, I might. In actual fact, I might like to as a result of it might simply be enjoyable to work on a complete new set of characters, a complete new world, possibly seize a few of that unique power that I had again in 2012, once I began working with Stardew Valley. There’s one thing enjoyable in regards to the variety of prospects in a complete new world, which I feel can be enjoyable for me. It would be enjoyable for my staff. We might be actually enthusiastic about it. It is a bit troublesome as a result of individuals are so hooked up to Pelican City and to the villagers in Pelican City. I do worry slightly bit that if it is a complete new solid of characters, folks may really feel delay by that.
I suppose one other method to Stardew Valley 2 may very well be to make use of the present solid, but it surely’s like a brand new journey on the planet, however then I am nonetheless caught with the identical factor. I might have to consider that one. Yeah. There was a time the place I used to be beginning to work on a Stardew Valley 2, however, I do not know. For varied causes, I moved over to Haunted Chocolatier as an alternative. Haunted Chocolatier you might say is just like the Stardew Valley 2, however it’s kind of completely different of a recreation, so we’ll see.
Some time again, you took a very unusual step. You bought a writer after which later you eliminated that writer and now you are publishing all of the variations of Stardew Valley your self. Are you proud of the outcomes of that call?
Barone: Yeah, I am proud of that.
Yeah?
Barone: I will simply say that it is good to be totally in command of my very own recreation. Loads of indie builders, properly, I suppose it begs the query of what’s an indie developer? Was I an indie developer once I had a writer? And that is clearly debatable, however I feel an newbie developer, you may say, who created an IP would in the end prefer to be totally in command of their very own IP. I imply, Stardew Valley all the time belonged to me as a mental property. It is simply good to have the opportunity to- It is all my choice now. If I need to do that or that or enter this market or make a port of the sport, it is as much as me. So I do not know. I similar to doing that. I respect the assistance that I acquired from my writer after they have been serving to me out.

So I’ve a query written in right here that you’ve got already sort of answered, which is, do you might have any plans for the tenth anniversary? However I simply need to ask that very instantly. Is there the rest that I ought to point out right here?
Barone: I do not suppose it is advisable to point out something, however I imply, I’ve some plans. I used to be pondering of possibly doing my very own little retrospective video or one thing the place I simply have a message for the gamers and possibly return by way of the timeline of all of the various things which have occurred over the past 15 years. Simply to principally remind everybody of what all has transpired.
Some individuals are model new to Stardew Valley. It is nonetheless promoting numerous copies each day. So these folks could also be model new gamers. They won’t find out about the entire historical past of the sport. I really feel prefer it’d simply be a great way to suppose again about all the things that is occurred. Simply this complete grand journey of Stardew Valley, the previous 15 years.
Have you ever ever been approached to do a film or a TV present for Stardew Valley?
Barone: Many occasions.
Why did not it occur?
Barone: I feel the principle motive is that I might be anxious that I would not be proud of the ultimate end result. Stardew Valley could be very a lot in regards to the characters and the world and the tone of the sport. So to take these characters, which, they do not have voices within the recreation. You must use your creativeness a bit to fill within the gaps, which I feel makes the sport extra private to each participant. They’re filling within the gaps. If it turns into a film or a TV present, out of the blue these gaps are all stuffed for you.
One instance I will use is Harry Potter. Once I learn the books, I had my very own thought of what Harry regarded like, what Ron regarded like and all the things. You then see the films. I am unable to bear in mind what my very own thought was anymore. It is all simply now what the films are. Identical with Lord of the Rings or any of those IPs. With Stardew Valley, I am slightly bit cautious of taking that step as a result of I really feel prefer it might- I care about Stardew Valley a lot that I do not- Despite the fact that it might be cool to see Stardew Valley on the silver display screen and drive by a movie show and see Stardew Valley on the marquee, that will be cool, but it surely’s like, “Is it actually one of the best for Stardew Valley?” I suppose that is my fear.
And I might doubtlessly think about it being cool. That is why I stated as soon as, that if David Lynch had wished to make a Stardew Valley film within the model of Twin Peaks or one thing, I might’ve been like, “Yeah, nice. You are able to do no matter you need, Mr. Lynch.” Truthfully, I might’ve let him simply do no matter. I feel it might’ve been nice. Particularly if it is like this mainstream Hollywood Stardew Valley. It is like, “Is that this actually the guts and soul of what Stardew Valley is about?” And I am positive somebody might do a terrific job, but it surely seems like it’s kind of of a roll of the cube.
You’ve got stated many occasions, together with this interview, that you’ve got had bother balancing, doing updates to Stardew Valley with engaged on Haunted Chocolatier. Has that modified extra not too long ago? What is the stability in your life proper now?
Barone: Properly, a part of the rationale why I’ve expanded my staff slightly bit is in order that hopefully I can spend extra time engaged on Haunted Chocolatier. And it is labored out fairly properly thus far, I might say. On 1.7, the method we’re taking is that I’m like, you may say the inventive director and I am concerned with like, “Okay, this is what we’ll do. Here is among the concepts.” Then I let the staff work on that. After which in the meantime, I am engaged on Haunted Chocolatier.
Sooner or later in 1.7’s cycle, I’ll get closely concerned, as a result of I really feel like my hand wants to the touch each a part of the sport, each facet of the replace. I have to go over it and alter it or at the least approve all the things. So it’s going to require numerous my time anyway, however I feel the stability has been slightly bit extra shifted, in order that I can spend extra time targeted on Haunted Chocolatier. And I feel it has been understanding fairly good. That is been a giant change from the 1.3 replace or 1.1 or one thing the place it is fully me. I had no time to work on a brand new recreation. In order that has modified.
It’s troublesome as a result of it is laborious to shift gears, I suppose. If I am excited about Haunted Chocolatier, it is troublesome to be like, “Okay, I’ll in the future of the week or two days of the week work on Stardew Valley.” That is not how my mind works. I am multi functional factor or the opposite. So I have been making an attempt to work on that. I really feel prefer it requires numerous self-discipline, which I am all the time working to enhance on.
Any replace on Haunted Chocolatier you need to share?
Barone: I might say it is coming alongside. The progress is not as quick as I would love. Nothing is ever as quick as I would love. The primary essential factor about Haunted Chocolatier is I am not going to launch something that I am not proud of. If I do not suppose it is a terrific recreation, I am not going to launch it. So even when that takes years and years, so be it. That is simply what I need to do. Fortuitously, I do not really feel like there’s any actual stress. I have never obtained funding from anybody or crowdfunding. There’s not going to be any pre-orders.
I do not really owe anybody the sport. It is like once I need to do it and once I need to launch it, it’s going to get finished. I imply, it is true that I’ve introduced the sport, that does create numerous stress on me as a result of I do really feel like I do not need to disappoint the followers by taking too lengthy, however there is not any actual bodily obligation with it. It is extra simply psychological constructs, you may say.
So far as stress goes, I suppose how do you understand Haunted Chocolatier in relation to Stardew Valley? As a result of Stardew Valley was such successful, does that make it more durable to determine that Haunted Chocolatier is prepared?
Barone: Completely. Yeah. It has been an enormous wrestle for me really. See, what I need to do is simply not care and simply make the sport nevertheless, simply no matter, not fear about it. But it surely’s principally inconceivable as a result of I am unable to assist however take into consideration how this will probably be obtained. And I do know that there is going to be lots of people enjoying this recreation who’re anticipating it to be a Stardew Valley 2. And are they going to love it or not? And it is like, sure, I need to simply make the sport I need to make, however I additionally do not desire a bunch of individuals to not like the sport as a result of they have been anticipating a sure factor. That is not going to really feel good. I do know that.
In order that’s been a continuing wrestle is like, “Do I simply do no matter I would like and never take into consideration the present participant base or do I attempt to please the present participant base?” And I really feel like there’s simply going to should be slightly little bit of a stability between these issues. It has been troublesome. And in addition simply the- I imply, I just about know that Haunted Chocolatier will not be as fashionable as Stardew Valley. I simply really feel like that is an especially tall order. I imply, Stardew Valley was a as soon as in a era sort of phenomenon. And a part of that may’ve simply been it was the best recreation on the proper time. Folks have been prepared for this recreation.
As you talked about earlier than, there’s been a complete cozy recreation burst. So it is just like the market is saturated with cozy video games. Possibly individuals are uninterested in cozy video games by the point Haunted Chocolatier comes out, which is ok. I imply, I would not even name Haunted Chocolatier a comfortable recreation, however I am simply saying these video games which can be extra targeted on one city. Possibly folks need to go on epic adventures once more and so they do not need to play Haunted Chocolatier. That is nice, however I acquired to nonetheless make the sport I need to make.
Earlier, you talked about that when you weren’t engaged on Stardew Valley or Haunted Chocolatier, you’d simply be making a brand new recreation each month. Do you might have different belongings you need to make? Is there something explicit that you just’re craving to get on the market?
Barone: I imply, I might like to make small video games and never fear about it. This goes again to me feeling like I’ve this uncommon alternative. I have been granted a one in a billion alternative to be on this place. It will nearly really feel like a waste of that to only make no matter I felt like doing. I really feel like I have to do one thing massive as a result of I have been granted this chance. That being stated, at any time when I’ve an urge to make a small recreation, I would simply do it after which make it as an arcade recreation within the cafe of Haunted Chocolatier. With Stardew Valley, I made Journey of the Prairie King and that would have been slightly recreation by itself, however as an alternative I made it an arcade recreation, so I built-in it into the world. So there’s ways in which I really feel like anytime I really feel like doing one thing, I can combine it into the large recreation that I am engaged on.
I tweeted some time in the past about how, typically I begin writing these silly philosophical rant issues. It is like, “Okay, as an alternative of posting this on-line, I can simply put this in a textual content doc after which ultimately put it in a e-book within the library of Haunted Chocolatier so as to add to the lore and simply to the immersion.” I really feel like just about something is like that. If I need to make music, which that is one other factor, I’ve all the time been somebody who likes to only make random music. It is like I can possibly take a few of that and simply put it into the sport.
Even the most well-liked music in Stardew Valley, The Dance of the Moonlight Jellies was not a music that I made for Stardew Valley. I made that for just a few random album on my secret Bandcamp. That simply occurred to be on some random album I made. After which I listened to it and I used to be like, “Hey, I like this music. I can take this and put this into Stardew Valley.” After which that turned the most well-liked music on Stardew Valley, in keeping with Spotify. I feel it is best if I, to a point, observe my inventive whims and never drive something.

So Stardew Valley’s nonetheless wildly fashionable after 10 years. That is actually uncommon these days. Everyone’s chasing that and no person can have it besides a few large AAA reside service video games. I do know you’ve got been requested this one million occasions, however as you are actually, what do you suppose it’s about Stardew that retains folks coming again?
Barone: I feel it is a number of issues. I feel possibly most significantly is that Stardew and I suppose myself, it is by no means been about making an attempt to be as fashionable as doable and as extensively performed as doable, which I feel folks respect. It is nearly like if you’re chasing the cash, then you aren’t getting it as a result of, folks, that is not what they’re searching for. They’re searching for one thing genuine and actual. And Stardew Valley I feel has all the time remained like that as a result of it is by no means was a giant enterprise. It is by no means been a enterprise. It is all the time been in regards to the recreation and in regards to the gamers and about simply making Stardew Valley one of the best it may be. And I feel folks can really feel that within the recreation. And that is one of many the reason why they prefer it. It stands out as a result of numerous stuff is company.
And I am not saying something dangerous about these video games. I like numerous AAA, company video games myself, however on the finish of the day, these video games, they’ve traders. The businesses have traders, they should earn cash, they should make revenue. And in order that I feel, can cloud the- It might probably mar the pure love and keenness {that a} true indie recreation can seize. I feel that is a part of what makes Stardew Valley stick out. And as a recreation itself, it feels very scrappy, I feel nonetheless. Which is extra relatable to folks. It feels private.
Everybody who performs Stardew Valley, it seems like their very own private recreation. In order that’s heartwarming to folks, I feel. I feel one other facet to it’s the multiplayer has been enormous as a result of it simply brings folks collectively. It is a enjoyable and distinctive strategy to spend time with different folks. And I am saying this, making an attempt to be as goal as doable as a gamer. I really feel like there’s not sufficient video games that you may play cooperatively with your pals and it would not require a graphics card. Anybody can play it on their laptop computer.
I’ve a bunch of associates, they don’t seem to be players per se. They do not have high-end graphics playing cards. We will not go and play 3D video games actually collectively and have it run properly. Stardew Valley although, it is prefer it runs on anybody’s potato and we are able to all play collectively. So I feel that’s massive. And there is really not numerous video games like that, to be sincere. There’s Terraria, which is nice, and Minecraft works on most individuals’s computer systems, however I feel that makes it distinctive. And simply the truth that it is chill, you do not have to lock in too laborious. You may simply play and chat and hang around, however you are still doing a enjoyable exercise collectively, which will be very rewarding.
All of it goes again to human nature and what we’re meant to do as people. We have been naturally meant to reside in small communities and work collectively to collect sources, hunter-gatherers, forage roots and berries and all that stuff. That is what Stardew Valley is in a approach. And on this trendy world, we do not actually get to try this anymore. And so Stardew Valley provides us a strategy to reside, I feel, our pure lives collectively. And I really feel like that is why it feels so significant and good to folks.
Final one. What does Stardew Valley seem like in 10 years?
Barone: Whoa, that is loopy. In 10 years there will be a number of extra updates, which simply make the sport much more what it is speculated to be. I really feel like with each replace, I am making an attempt to make Stardew Valley its final kind, totally self-actualized. So hopefully in 10 years, Stardew Valley is totally self-actualized. Possibly there’s new issues added to the sport to make it much more future-proof, by way of inventive content material or issues that gamers will be nearly part of the method.
One concept that we have been toying with for 1.7, I do not know if this may occur or not, however was including a farm map editor for the general public. So you might principally make your personal. As a result of with each replace, it is conventional so as to add a brand new farm sort. When the sport first got here out, there was simply customary farm, that was it. After which 1.1, I added 4 completely different farms or one thing. After which with each replace, there’s been one added. What if we opened this as much as the group and it was like now you might press an additional button, go right into a browser and take a look at everybody’s farm creation? That now provides nearly infinite replayability to Stardew Valley. So I am excited by methods to make the sport extra simply infinitely replayable with out using AI. That is by no means going to occur.
Yeah, in 10 years, who is aware of? That is loopy. Hopefully Haunted Chocolatier will probably be out and possibly by then there will be some new Stardew Valley IP stuff occurring too. Stardew Valley is such a gold mine, I feel, of potential issues you might do with Stardew Valley. I’ve loads of concepts. It is only a matter of principally bandwidth as a result of to ensure that it to take care of what I really feel like is Stardew Valley’s soul. Properly, I really feel like I must be closely concerned in it. And I am not saying that to throw any shade on anybody else. My staff is nice. I like them. They’re nice, however I nonetheless really feel like I must be closely concerned or else it isn’t going to really feel like Stardew Valley.
It is your child.
Barone: Precisely. So if there’s going to be a Stardew Valley 2 or a by-product recreation or some associated factor with Stardew Valley, then that is going to require my full consideration. So possibly this may be after Haunted Chocolatier comes out, which can hopefully- In 10 years, Haunted Chocolatier will probably be out. Possibly there will be some new Stardew Valley challenge that is out even in 10 years.
Rebekah Valentine is a senior reporter for IGN. Obtained a narrative tip? Ship it to [email protected].
